Last post I had left off at the end of my Turn 2, so let me pick up where I left off.
On his turn three there was a lot of carnage on the table, Wurmwood had three soul tokens from the dead nyss hunters and because I used eHexeris’ feat he had to take 6 damage in order to get his furry back. His Tharn Wolf Rider charged three swordsman, killing one on the assault order, and finishing the other two off with his melee attacks he then took his fast Calvary move to threaten Hexeris and the Paingivers. He continued to move Gallows Groves forward 5 inches and with in 3″ of the Brozeback, so now I can’t heal him if I wanted to, due to Entropic Force. Cassius casts Hellsmouth on the gallows grove and gained an extra 2″ because of the Bone Grinders, this pulls the Bronzeback base to base with Gallows Grove, his caster follows up by casting Curse of Shadows threw a Second Gallows Grove and reduces the Bronzebacks armour from 19 down to 17. At this point Megolith has the Titan Bronzeback in his sights and charges in, 5 Furry later he has killed the poor bronzeback and the Agonzier in one go, the Gorax ran forward to support Megolith if needed, to finish the turn he moved the Druid Wilder 5″ behind the Gorax, The Bone Grinders used arcane bolt to kill Rhadiem, the nyss hunter charged the Savage and did a few points of damage nothing to write home about, Ending his turn.
On my half of the turn I need to make up some of the losses I had taken. I charged forward with 1 Swordsman and did 2 damage to the wolf rider, the Banner man Ran to make sure I contested the control zone, the lone swordsman with a weapon charged the Druid wilder and used Combo strike (increasing the damage from 9 to 12) and killed her. I moved 4 pain giver beast handlers to attack the wolf rider, the leader stayed with in 8″ of the last paingiver so he could give Enrage to the Gladiator, all 3 models missed their attacks and the sole model who landed his attack only did 1 damage due to Anatomical precision. The Cyclops savage finished of the Nyss hunter. The Gladiator was so enraged he charged into Megolith and killed him with 3 furry. At this point I am starting to look like I have a chance, with Megolith dead I still have the savage and Gladiator left with 1 swords man and a banner and the paingivers. So it was time for a ballzy move, I Charged into the Gorax and did 22 points of damage with two attacks killing him. I used the remainder of the focus to try to spook the Bone Grinders but failed to hit with the spell.
On his turn 4 he beat up on the Titan leaving him with 3 health left, using spells from his caster, his wolf rider killed 1 paingiver and the Bone Grinders casted Arcane bolt and killed the last swordsman. His Gallows Grove moved 5 more inches make sure the titan could not be healed. And that concludes his Turn.
On my turn I miss gudged where I was on the board and by the time I ended my turn I had killed another Gallows Grove, did another 1 wound to the wolf rider but in foolishness of trying to save my Gladiator I didn’t move my caster and lost the game on control points.
The lead was back and forth in this game, I can tell you how much I enjoy playing eHexeris, his spells are great, his ability to keep his beasts alive are amazing and his feat can shut down a warlock for a turn, all in all he is worth purchasing and playing games with.
I have fought against most of the models my opponent had fielded, I didn’t get a chance to see the Gorax could actually do, but I have read up on him and I am glad it died when it did. The Gallows Grove was fantastic they are field allowance 4 and cost 1 point, and are worth every point. They are able to move on their turn can not be slammed or thrown or even placed so you are forced to kill it in traditional ways, but they do fold easy. It was nice for his warlock to hide in a forest and sling spells at me through the Groves.
This was one of my best games in a long time, I should have moved my caster forward but I made a choice on the field and paid the price for it. Until next time take it easy and keep rolling.